Tagg*held
Taggade verk
Oftast taggat | Viktat | Populärt just nu | Nypublicerat — Filter: Ingen/inga (ändra)
- Sketching User Experiences: Getting the Design Right and the Right Design av Bill Buxton (1 gånger)
- Pikachu's Global Adventure: The Rise and Fall of Pokémon av Joseph Tobin (1 gånger)
- Visualizing Data: Exploring and Explaining Data with the Processing Environment av Ben Fry (1 gånger)
- Envisioning Information av Edward R. Tufte (1 gånger)
- Second Person: Role-Playing and Story in Games and Playable Media av Pat Harrigan (1 gånger)
- Character Design for Mobile Devices av Lawrence Wright (NFGMan) (1 gånger)
- Gamer Theory av McKenzie Wark (1 gånger)
- The Laws of Simplicity: Design, Technology, Business, Life av John Maeda (1 gånger)
- Designing for Interaction: Creating Smart Applications and Clever Devices av Dan Saffer (1 gånger)
- Unit Operations: An Approach to Videogame Criticism av Ian Bogost (1 gånger)
- Usability Inspection Methods av Jakob Nielsen (1 gånger)
- The Origins of Things: Sketches, Models, Prototypes av Thimo te Duits (1 gånger)
- Digital Game-Based Learning av Marc Prensky (1 gånger)
- Thoughtful Interaction Design: A Design Perspective on Information Technology av Jonas Löwgren (1 gånger)
- Where the Action Is: The Foundations of Embodied Interaction av Paul Dourish (1 gånger)
- What Video Games Have to Teach Us About Learning and Literacy av James Paul Gee (1 gånger)
- From Barbie to Mortal Kombat: Gender and Computer Games av Justine Cassell (1 gånger)
- The Ambiguity of Play av Brian Sutton-Smith (1 gånger)
- Everyware: The Dawning Age of Ubiquitous Computing av Adam Greenfield (1 gånger)
- Shaping Things (Mediaworks Pamphlets) av Bruce Sterling (1 gånger)
- Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture av David Kushner (1 gånger)
- Half-Real: Video Games between Real Rules and Fictional Worlds av Jesper Juul (1 gånger)
- 21st Century Game Design av Chris Bateman (1 gånger)
- Trigger Happy: Videogames and the Entertainment Revolution av Steven Poole (1 gånger)
- A Theory of Fun for Game Design av Raph Koster (1 gånger)
Använder taggen
timothy.greig (49)Nytaggade
Google Books Ngram Viewer
Data från Books Ngram Viewer