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Mind Mgmt Volume 2: The Futurist av Matt…
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Mind Mgmt Volume 2: The Futurist (utgåvan 2013)

av Matt Kindt (Författare), Brendan Wright (Redaktör), Matt Kindt (Artist)

Serier: Mind MGMT (Vol. 2)

MedlemmarRecensionerPopularitetGenomsnittligt betygDiskussioner
875250,713 (4.46)Ingen/inga
We've learned some of the secrets of Henry Lyme; now get ready to meet the rest of Mind Management! With the remains of the Management attempting to reform and hot on Lyme's tail, the former spy is forced to seek help from other defectors around the globe, including the deadly Futurist, Duncan! Meanwhile, losing her memory has barely slowed journalist Meru down, as an attempt on her life puts her back on the hunt for Mind Management-and on a collision course with the terrible truths Lyme has hidden from her! Foreword by Scott Snyder (Batman, American Vampire)! Matt Kindt's (JLA, 3 Story) game-changing series ups the stakes!… (mer)
Medlem:CrabAtlas
Titel:Mind Mgmt Volume 2: The Futurist
Författare:Matt Kindt (Författare)
Andra författare:Brendan Wright (Redaktör), Matt Kindt (Artist)
Info:Dark Horse Originals (2013), Edition: Reprint, 184 pages
Samlingar:Graphic Novels
Betyg:
Taggar:Ingen/inga

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Mind MGMT Volume 2: The Futurist av Matt Kindt

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Visar 5 av 5
This feels like the best paranoid thriller I've read in ages. Kindt's dreamlike, simplistic style makes every beat feel heightened and alive in a way I'm not sure other working comics artists can even match. The plot could have been something trite and overdone, but Kindt masterfully paces every revelation and twist. ( )
  skolastic | Feb 2, 2021 |
The best part about this collection? The recap of the previous volume at the start. Which I was very grateful for as it's been something like 3 years since I first read volume one.

I love the art style in this. Not just the literal drawings, which have a wonderful sketchy rough quality to them, but the way Kindt uses the page and pannels in such a creative way. This isn't "just" basic storyboarding, he takes full advantage of the comics medium to tell his story - which yes can be annoying with the text written in the margins, but it's nice to see something different all the same.

As for the story itself, I really enjoyed it. Complex and gripping, with plenty of twists and turns and mysteries. I wouldn't say the characters have that much depth, characterisation takes a backseat to plot, but it's clear that not everyone is who they seem that there's a lot of secrets still to come out. ( )
  Fardo | Oct 15, 2019 |
In the previous comic, Meru set out to find the story for her next book about the plane landing of amnesiacs who could not remember anything before the landing. Their entire lives were erased. But there was one person whose memory was not affected. Henry Lyme. So she sets out to find him. What she discovers is that she knew Lyme when she was younger when something terrible happened in Zanzibar. Lyme worked for Mind MGMT a shadowy organization that recruited those with talents and effected things around the world. They are being hunted by Immortals who want to kill them and who they themselves can't be killed except by a shot to the head, and maybe not even then. At the end of the comic, Meru loses her memory and the notes she wrote to help her remember are intercepted by someone.

Mind MGMT has been defunct for two years, yet they seem to still be active. Meru gets a letter sending her to a guy named Brinks, a Mind MGMT agent who was just reactivated. His power is to send a death letter. Henry Lyme arrives just in time to save Meru from getting killed. Lyme and Meru set out to find the remaining Perrier twin who can write or draw a story to create calm or unrest in an area.

Lyme wants to stop Eraser who is starting up Mind MGMT again and reactivating agents to her cause. They need to find Shangri-La where the old Mind MGMT headquarters was to do this and Perrier holds half of the map, but she won't go there without Duncan who can see a little bit into the future and can kill someone with his finger. Lyme says that Duncan won't do it.

They go to Egypt to see Dusty an old agent and popular retired singer who has the other half of the map. Along the way, they are dodging Immortals who are trying to kill them. Dusty agrees to help them and the next step is to try to get Duncan's help, but it's hard to go to Duncan when he doesn't want to see you and he can see you coming before you know you'll be there.

So how do they manage to talk to Duncan? Will Meru find out the truth? Do they make it to Shangri-La? Will they all survive? In the previous comic along the border of the page, Kindt wrote lines from the Mind MGMT handbook. In this comic, he has written lines from Meru's first book that she had published about a woman who killed her husband and children. It does tie into the story of the comic at some point. This is an unusual comic, but a really good one. It keeps you on your toes and makes you think. The characters are incredibly complex and not at all easy to define or put into a box. This is a great series and a great comic and I highly recommend it. ( )
  nicolewbrown | Jun 8, 2018 |
Fantastically clever and convoluted - can't wait for the next one. ( )
  Superenigmatix | Jan 16, 2016 |
É oficial, a sandbox de Matt Kindt é das melhores coisas do momento. ( )
  Ritinha_ | Aug 26, 2015 |
Visar 5 av 5
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We've learned some of the secrets of Henry Lyme; now get ready to meet the rest of Mind Management! With the remains of the Management attempting to reform and hot on Lyme's tail, the former spy is forced to seek help from other defectors around the globe, including the deadly Futurist, Duncan! Meanwhile, losing her memory has barely slowed journalist Meru down, as an attempt on her life puts her back on the hunt for Mind Management-and on a collision course with the terrible truths Lyme has hidden from her! Foreword by Scott Snyder (Batman, American Vampire)! Matt Kindt's (JLA, 3 Story) game-changing series ups the stakes!

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