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Adaptive Code via C#: Agile coding with…
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Adaptive Code via C#: Agile coding with design patterns and SOLID… (utgåvan 2014)

av Gary McLean Hall (Författare)

MedlemmarRecensionerPopularitetGenomsnittligt betygDiskussioner
251715,080 (4.5)Ingen/inga
Agile coding with design patterns and SOLID principles As every developer knows, requirements are subject to change. But when you build adaptability into your code, you can respond to change more easily and avoid disruptive rework. Focusing on Agile programming, this book describes the best practices, principles, and patterns that enable you to create flexible, adaptive code--and deliver better business value.   Expert guidance to bridge the gap between theory and practice  Get grounded in Scrum: artifacts, roles, metrics, phases  Organize and manage architectural dependencies  Review best practices for patterns and anti-patterns  Master SOLID principles: single-responsibility, open/closed, Liskov substitution  Manage the versatility of interfaces for adaptive code  Perform unit testing and refactoring in tandem  See how delegation and abstraction impact code adaptability  Learn best ways to implement dependency interjection  Apply what you learn to a pragmatic, agile coding project   Get code samples at: http://github.com/garymclean/AdaptiveCode… (mer)
Medlem:NenadNovakovic
Titel:Adaptive Code via C#: Agile coding with design patterns and SOLID principles (Developer Reference)
Författare:Gary McLean Hall (Författare)
Info:Microsoft Press (2014), Edition: 1, 448 pages
Samlingar:Ditt bibliotek
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Adaptive Code via C#: Agile coding with design patterns and SOLID principles (Developer Reference) av Gary McLean Hall

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This book is a great read for C# developers. Depending on your level of experience, you may find it either highly informative if you're a mid-level developer or use it as a great reference book if you're an experienced developer.

The book starts with Scrum basics. It was reviving to read about the overall process. There are some crucial design strategies that are described in part 1 of the book.

The chapter about Unit testing and refactoring in part 1 was very convincing as well. The explanation of TDD was quite detailed and in an easy-to-understand language.

Part II is dedicated to SOLID principles and their implementation. Each of these chapters are as in-depth as one can get. I have not read a better explanation of Liskow substitution principle anywhere else. I finally understand that principle.

Part III narrates a team discussion on how SCRUM and SOLID principles come together. It was done in a very 'story'-ish way so it was nice to read through that conversation.

There's an introduction about Git in the Appendix and if you're new to Git this will be a nice overview to get started with. ( )
  nmarun | Sep 6, 2016 |
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Agile coding with design patterns and SOLID principles As every developer knows, requirements are subject to change. But when you build adaptability into your code, you can respond to change more easily and avoid disruptive rework. Focusing on Agile programming, this book describes the best practices, principles, and patterns that enable you to create flexible, adaptive code--and deliver better business value.   Expert guidance to bridge the gap between theory and practice  Get grounded in Scrum: artifacts, roles, metrics, phases  Organize and manage architectural dependencies  Review best practices for patterns and anti-patterns  Master SOLID principles: single-responsibility, open/closed, Liskov substitution  Manage the versatility of interfaces for adaptive code  Perform unit testing and refactoring in tandem  See how delegation and abstraction impact code adaptability  Learn best ways to implement dependency interjection  Apply what you learn to a pragmatic, agile coding project   Get code samples at: http://github.com/garymclean/AdaptiveCode

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