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Cold Iron (2018)

av Miles Cameron

Serier: Masters & Mages (book 1)

MedlemmarRecensionerPopularitetGenomsnittligt betygDiskussioner
1673162,251 (4.02)Ingen/inga
Aranthur is a student. He showed a little magical talent, is studying at the local academy, and is nothing particularly special. Others are smarter. Others are more talented. Others are quicker to pick up techniques. But none of them are with him when he breaks his journey home for the holidays in an inn. None of them step in to help when a young woman is thrown off a passing stage coach into the deep snow at the side of the road. And none of them are drawn into a fight to protect her. One of the others might have realized she was manipulating him all along...… (mer)
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Cameron, Miles. Cold Iron. Masters and Mages No. 1. Gollancz, 2018.
Since I recently enjoyed reading Miles Cameron’s new space opera, Artifact Space, I thought I would read one of his older fantasy novels. I was not surprised by what I found. Cold Iron offers a complex, well-crafted world with plenty of action and a strong central character. The hero, Aranthur, is the son of a mountain farmer who has gone to the city to study magic and become a priest, but his extracurricular fencing lessons threaten to derail his education. The descriptions of swordplay are one of the strong points of the novel, and I suspect that Cameron has studied fencing somewhere. To learn magic, Aranthur must learn several languages from cultures with specialized magic traditions, and as readers, we must learn along with him. Cameron does not do long passages of exposition, so understanding the world in which Aranthur lives is an entertaining challenge for the reader. I found myself looking up place names, which resembled but were not quite real-world places. Aranthur, for example, studies magic at the Haigia Sophia in Megara, but it doesn’t seem exactly like the world historical site we know. I had an aha moment when I discovered that the book series is an offshoot of a tabletop RPG Cameron wrote in 2016. He also wrote a helpful guide that explains some of the differences between the world of the game and the world of the novel. It gives you a good picture of the world, and it can be found here: Players-Guide-final-small.pdf (christiancameronauthor.com). I look forward to reading the next book in the series. 4 stars. ( )
  Tom-e | Aug 1, 2021 |
I really loved this book. The characters were diverse and well developed through the story.
The action and descriptions of the fights were colorful and educational. The plot is not straight forward and keeps you guessing.
I look forward to the next installment.

Actual Ratings:- 4.5 stars ( )
  ShreyasDeshpande | Oct 24, 2020 |
Fantasy bildungsroman examples tend towards the very good and the relatively bad. Cold Iron, though indisputably a bildungsroman, falls into the very good category.

It begins with a precipitating set of events which bring together some important characters (some already important in terms of their society, some about to be) which set off a year or so of cascading results. Aranthur, the viewpoint character, finds himself at the centre of a those results, sometimes by the internal logic of events , sometimes by chance. (It's subtly suggested that the chance may be apparent – that Tyche, the goddess of chance, is actively nudging things around. There's no agreement in this world about the gods, but their influence isn't ruled out, either). He's a student, full-grown but still between worlds (his family are farmers; he's a student in magic at the equivalent of Constantinople), competent but no genius, and he has a good deal to learn as far as maturity goes (it's the growth into greater maturity which makes this a true bildungsroman and not simply a tale of conflict between the relatively light and relatively dark). Cameron's prose and characterization are engaging, and his world-building interesting: there's no point at which the narrative hits slack points.

Alternatively, this can be viewed as a novel with a secondary primary viewpoint character (think of Watson, or Julian Comstock): one where the narrative viewpoint is on the outside of what is going on, not a principal in it. For most of the book, that's Aranthur: the people he sees, he doesn't understand (either with regard to motivations or the real roles they are playing); much of the action in which he is involved takes place in the background (to such a degree that there's a massive context switch on the last page of the book that resets a whole set of things which the reader, and Aranthur, thought up until that point). He picks up more knowledge, maturity, and skills as the novel goes on, but until about the last forty pages of the novel he's fairly peripheral to the overall plot in the background. (This is one of those novels where you have to read the novel twice, a second time to appreciate the details which mean something different with more knowledge). From this perspective, the book begins in medias res, with a great deal of prior action as background.

Cameron's previous fantasy series was organized around battles: this volume is structured to show a succession of one-on-one (or few-on-few) swordfights, with attention paid to the details of different styles of fighting and types of swords; the details are authentic. The worldbuilding is careful: social structure is based loosely on Venice, but the location is an analogue of the Byzantine Empire and the linguistic cues (names, brief citations) are precisely set up. ( )
1 rösta jsburbidge | Sep 4, 2018 |
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Aranthur is a student. He showed a little magical talent, is studying at the local academy, and is nothing particularly special. Others are smarter. Others are more talented. Others are quicker to pick up techniques. But none of them are with him when he breaks his journey home for the holidays in an inn. None of them step in to help when a young woman is thrown off a passing stage coach into the deep snow at the side of the road. And none of them are drawn into a fight to protect her. One of the others might have realized she was manipulating him all along...

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