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The Flood (Halo) av William C. Dietz
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The Flood (Halo) (utgåvan 2005)

av William C. Dietz (Författare)

Serier: Halo Novels (Original Quadrilogy 2), Halo Universe (Original Quadrilogy 2)

MedlemmarRecensionerPopularitetGenomsnittligt betygOmnämnanden
1,1632616,830 (3.21)3
The Human-Covenant War, a desperate struggle for humankind's very survival, has reached its boiling point on the mysterious ring world called Halo. But the fierce Covenant warriors, the mightiest alien military force known, are not the only peril lying in wait. As the fortress world of Reach and its brave defenders were bombarded to rubble, a single cruiser fled the carnage with the battle's only human survivors—Captain Keyes, his crew of a few hundred marines, and the last remaining SPARTAN super-soldier, the Master Chief. With the cruiser's artificial intelligence, Cortana, concealed in his battle armor, the Master Chief crash-lands on Halo in the midst of a massive Covenant occupation. Curiously, the alien soldiers appear to be searching for something hidden on the ring. Built by a long-dead race, Halo harbors many deadly secrets, but one overshadows them all. Now the Master Chief must lead the scattered troops in a brutal race to unravel Halo's darkest mystery—and unleash its greatest source of power.… (mer)
Medlem:SanneARBY
Titel:The Flood (Halo)
Författare:William C. Dietz (Författare)
Info:Time Warner Books Uk (2005)
Samlingar:Ditt bibliotek
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Taggar:Ingen/inga

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Halo: The Flood av William C. Dietz

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I've heard mentioned many times this is the 'way of the future' - Video games spawning books and movies rather than the other way around. This book is a perfect example of how not to do it.

After reading [b:The Fall of Reach|60229|The Fall of Reach (Halo, #1)|Eric S. Nylund|http://photo.goodreads.com/books/1170538877s/60229.jpg|1881174] I had decent expectations for this one, and ended up pretty disappointed. The Fall Of Reach is an OK novel with elements of the game folded into it. The authour worked hard to make a storyline and plot that hung together and fleshed out what we knew from the game.

This book on the other hand is mostly vast swathes of extra descriptive game walk-thru. And trust me, while I really enjoy playing Halo, a first person shooter game walk thru is not gripping reading material.
Turn left, shoot three Grunts, go up stairs, use grenade on group of Elites on walkway, turn right, shoot Grunt...
you get the picture.

I'm guessing the authour had zero lattitude to play with the story line. There are some original touches here or there, expanding on things from the game or adding bits not there at all. Those parts are actually pretty decent, and the only parts that read like a story. As for the rest of it, Master Chief and Cortana show more character in the game than they do here.

If you're a Halo fanatic and haven't read the book, then maybe there's something here for you, but otherwise try something else. ( )
  furicle | Aug 5, 2023 |
Too many combat scenes not enough plot or lore. 4/10 ( )
  arashout | Dec 13, 2020 |
I read this book several times: despite to what most people think, most of the story is not covered by the first Halo game. That said, a large percent of this book is simply a transcript of the first game, so many people skip it. My opinion is that it's worth the read for the extra content, although none of it is really vital to the story. There are chapters with Zuka Zamamee the elite and Yayap the Grunt that make the entire thing worthwhile. There is a ton of backstory given to all the minor characters of the Pillar of Autumn that makes it all the more tragic when all of them die. ( )
  ryvaut | Jul 12, 2020 |
The Fall of Reach and First Strike by Eric Nylund were superior works, this novelization of the game just is not as good. ( )
  trile1000 | Jul 1, 2018 |
Like the first book I think this book is good but not great, it is the novelization of the first halo video game and I would say that is where most of the faults begin.

I have to start with bad on this one, it is strange to say this but this book is TOO much like the video game. It doesn't just go through the story in the same way but describes the combat in an obnoxious manner. Imagine a friend talking you through a game they recently played but instead of giving you a broad description of story and basic points of action, they describe every single minion they kill and every single step they took, it would drive you mad... that's what this book does. In the first book I complimented the combat for being well written and it is the exact opposite here, I hated reading the Master Chief sections. The only thing worth while in these sections were the small bits of Master Chiefs thoughts and struggles during his scenes, but even they are not worth it, you can only describe killing a grunt, elite, or jackal so many times before it starts to bore you to madness.

Which brings me the good, pretty much every thing else. There are so many good background characters that I wish they could've dominated the novel more. All of the ODST section were amazing, especially Lieutenant McKay. The combat scenes with the ODST are drastically better than Master Chief's, the combat is interesting, creative, and exciting. You get to know some of the soldiers (but the character development is still bare minimum) and you get some really funny military banter with the occasional badass soldier doing something that completely changes the battle. Then you have Captain Keyes' story, where it starts out really good then ends very weird and sad. But I can't forget what should be a buddy cop movie in the Halo universe with the fearful and intelligent grunt named Yayap and the self righteous and ambitious Elite Zuka 'Zamamee, how much money do I need to send to someone to make that.

There are more really good characters in this novel and Master Chief's story drags the book down so much to the point where if you want to read this book I would advise you to skip his sections and just read the other character's stories. Play the game for Chief but read the book for the background. ( )
  Wushogun | Nov 30, 2016 |
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Prologue - 0103 HOURS, SEPTEMBER 19, 2552 (MILITARY CALENDAR) / UNSC CRUISER PILLAR OF AUTUMN, LOCATION UNKNOWN - Tech Officer (3rd Class) Sam Marcus swore as the intercom roused him from fitful sleep.
Chapter One - 0127 HOURS (SHIP'S TIME), SEPTEMBER 19, 2552 (MILITARY CALENDAR) / UNSC CRUISER PILLAR OF AUTUMN, LOCATION UNKNOWN. - The Pillar of Autumn shuddered as her Titanium-A armor took a direct hit.
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The Human-Covenant War, a desperate struggle for humankind's very survival, has reached its boiling point on the mysterious ring world called Halo. But the fierce Covenant warriors, the mightiest alien military force known, are not the only peril lying in wait. As the fortress world of Reach and its brave defenders were bombarded to rubble, a single cruiser fled the carnage with the battle's only human survivors—Captain Keyes, his crew of a few hundred marines, and the last remaining SPARTAN super-soldier, the Master Chief. With the cruiser's artificial intelligence, Cortana, concealed in his battle armor, the Master Chief crash-lands on Halo in the midst of a massive Covenant occupation. Curiously, the alien soldiers appear to be searching for something hidden on the ring. Built by a long-dead race, Halo harbors many deadly secrets, but one overshadows them all. Now the Master Chief must lead the scattered troops in a brutal race to unravel Halo's darkest mystery—and unleash its greatest source of power.

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